![]() The entire game is in 2.5D, which makes for some pretty cool camera angles during fights. By that time, the enemies also try their A-game when regular monsters are swapped out for large opponents with a lot of health. These will be replaced by platforming puzzles and precision platforming in the third story revolving around Trevor. Aside from getting stronger opponents, the second campaign also contains Lords of Shadow styled puzzles. With that said, it isn’t until one gets to play as Alucard in Act II where things start to get interesting. (Get it? Simon’s Quest? Never mind.) The two Belmonts pretty much teach players about the button layout, items, and different mechanics while gradually increasing the difficulty level. After players start the game as Gabriel, they’ll immediately have to say goodbye to him, because Simon is the star of the first quest. Since this is a Nintendo 3DS port, the three campaigns are moderately short. ![]() Simon Belmont fighting mermen and a harpy with his trusty whip while shielded by the Spirit of Belnades It also features references to previous games like the occasional turkey, pixel graphic loading screens, or Medusa heads. After starting the game as Lords of Shadow’s (2010) very own Gabriel Belmont in the tutorial stage, players will explore Dracula’s domain first as Simon Belmont, the hero of the very first Castlevania (1986), then as Alucard from Symphony of the Night (1997), and after that as Trevor Belmont, whose back story has been changed for the sake of this series. It also adopts three of the most beloved Castlevania protagonists into its canon. In an attempt to balance things outĪlthough the reboot was meant to revive the franchise with a new ideas, Konami listened to fan feedback and so Mirror of Fate takes on more of Symphony of the Night’s characteristics: It’s a sidescroller with more emphasis on backtracking. I especially liked the first entry to the series and the castle parts in LoS 2, but since this game didn’t focus on these things, I concentrated more on the gameplay in Mirror of Fate rather than the story. I played this after Lords of Shadow 2 in hopes of learning more about Dracula’s rise to power, or how he assembled his minion army (secretly hoping to learn more about the Gorgons or Carmilla), but ended up slightly disenchanted. Mercury Steam, this time without Kojima Productions, tries to find a balance between Symphony of the Night fans and the new-found player base. While exploring Dracula’s castle, players take on the roles of Gabriel Belmont, Simon Belmont, Alucard, and Trevor Belmont in an intermezzo that connects the events of Lords of Shadow and Lords of Shadow 2 … or so the developers thought. Konami’s refurbished series gets a second instalment with the release of Castlevania: Lords of Shadow – Mirror of Fate (2013, in HD 2014). ![]()
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